Grappler – Wild Cannon Spike (柔道—裂石破天) When using this skill, the Grappler drops from the sky, grabs nearby enemies, and slams them into the ground. The thrust's impact creates a shockwave that inflicts multiple damage strikes, then shatters a giant rock to inflict one last spurt of damage. If the Grappler fails to grab an enemy or instead grabs on to a rooted monster, this skill will generate only a single damaging shockwave. Striker 辽源凌龙棋牌– Beat Drive (散打—春丽腿) When using Beat Drive, the Striker kicks an enemy quickly and repeatedly to immobilize him, then delivers a powerful punch that inflicts a lot of damage. This punch knocks an enemy far forward and creates a shockwave where the enemy lands. When kicking, repeatedly hit the X key to increase the number of kicks. Pressing Z during a kick or while turning away after a kick activates the finishing punch. Brawler – Junk Spin (街霸—丢废物) Junk Spin creates a whirlwind of junk around the Brawler that damages and stuns enemies. When the stun wears off, enemies are then poisoned. The junk consists of random garbage, like car bumpers and stone pillars. Launcher – X-1 Extruder(大枪—X1) The X-1 Extruder harnesses a large amount of energy into an orb and then releases it to inflict heavy damage. Adjust the firing direction by using up and down arrow keys. Charging this skill increases its attack strength and pulls in more enemies. A fully charged orb causes an explosion. Once an orb is fully charged, it launches automatically. Ranger – Death Hawk (漫游—鹰枪) When using Death Hawk, the Ranger throws his gun, which whirls like a boomerang around the screen, inflicting shooting damage on an enemy before returning to the Ranger. The gun can be thrown up to three times, each subsequent throw increasing the skill’s range and speed. Mechanic – Sparrow Factory (板滞—麻雀工厂) The Mechanic constructs a temporary factory that spits out damage-inflicting Sparrows that attack enemies within range. The factory disappears once its skill duration elapses or if its HP reaches 0. Use the Aimed Detonation command to detonate all Sparrows in a specified spot. Each Sparrow that is destroyed triggers the production of another Sparrow. Spitfire – Neil the Sniper (弹药—尼尔) Using this skill requests a backup sniper to pick off enemies. Select a target by using the arrow keys and snipe by pressing the skill key. The Spitfire is immobilized and immune to grabs in "Super Armor" status when sniping. There’s a chance that a hit will also stun the target. Summoner – Zealous Creature (召唤—狂化) This skill increases the strength, intelligence, attack and movement speed of summoned creatures and reduces their skill cooldown. Activating this skill consumes some HP from the creatures summoned. Battle Mage – Gold Dragon Spear (力法—煌龙) The Battle Mage summons a Gold Dragon Spear that stabs enemies directly in front of the Battle Mage. This herds them to a corner, detonates Dragon Chasers around them and finishes them off with a huge explosion that inflicts a lot damage. Not all enemies can be herded. Witch – Florae Collider(魔道—电塔) The Witch plants the Florae Collider into the ground, generating a powerful electric field. The Florae Collider inflicts Neutral magic damage and immobilizes enemies. Hitting the skill key more quickly generates more electricity. When the Florae Collider receives a set amount of damage, the skill will be canceled and if damage is received while riding on the Florae Collider, the HP of the Mage will be reduced by a set ratio. Failure results in shooting only one electric beam instead of generating an electric field. Sleeper success results in shooting more electric beams that have a high Attack Strength, inflicts Light magic damage (rather than Neutral magic damage) and Electrocutes enemies. Witch - Mega-Drill(魔道—冰凌龙棋牌游戏下载车) This skill forms a Mega Drill in the air and drops it onto the ground, creating a shockwave that inflicts Neutral damage on enemies. The Witch rides the drill, which is controlled with the arrow keys. Repeatedly hitting the skill key increases the attack and enemy pulling speeds. When the Mega Drill receives a set amount of damage, the skill will be canceled and if damage is received while riding on the Mega Drill, the HP of the Mage will be reduced by a set ratio. Failure results in detonating the Mega Drill as soon as it hits the ground. Sleeper success summons a Mega Drill with a giant ice bit that inflicts more Water damage.
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